So I decided
to take a crack at the sliver idea.
A quick trip
to Wizards.com, pulls up all 96 of the distinct slivers and their abilities. I
dropped the results into an Excel worksheet and started cleaning it up. I left
the name of the sliver, special abilities, and power and toughness for general
stating. After that I went through and interpreted the abilities they had into
more RPGish ones. Duplicates will be trimmed off, and similar ones will be
tweaked to be unique. I also need to decide on a few if they need to be worked
on at all, because they really have no analogue in gaming terms.
Now that I
have the abilities roughed out, I’ll start stating up the base sliver, a juvenile,
and an alpha. The juvenile will be the equivalent of a sliver token, while the
alpha will be mix of the Queen/Hivelord/Overlord/Legion legendarys. I’m aiming
for a few notches less then deadly individually, so when a large group pop up the
PCs don’t think easy XP, and their treated as a legitimate threat to the area
if left unchecked.
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